Game: Silent Hill 3 Composer: Akira Yamaoka Platform: PlayStation 2 Year: 2003
This one has a little bit of everything. The echoing guitar ripple, with a little bit of playful piano to it’s side. Starts off slow and silent, but grows into a flourished burst of sound. Very nice Mr. Yamaoka.
Super Meat Boy…I have a very deep love/hate relationship with you. Although you are both spectacular and interesting, you’re also immensely and ridiculously difficult. You’re fun, quirky and simplistic, with a hidden challenging element. I remember you when you were just a flash game on Newgrounds and watched you slowly grow into a wonder for Xbox Live Arcade. Oh, Super Meat Boy. I have so much love for thee, and yet underneath that love is so much hate.
Graphics/Style: Super Meat Boy is chock-full of fascinating characters and levels. Our protagonist is a walking blob of meat who is trying to rescue his girlfriend, who is made of bandages (fittingly, her name is Bandage Girl) from the evil Dr Fetus (you read me right. The villain is a fetus). In addition to this cast, you can unlock cameo characters from other games that are kind of like SMB. Along with Meat Boy’s mission, he will have to tread through the craziest of territories, and when I say crazy, I mean it. 7 stand-alone worlds and 300 levels, think of the possibilities!
Gameplay: This game may be newer, but it has a retro way of being. When you play, its like you’re playing Super Mario Platform mixed with Ninja Gaiden while jumping. Its fun and challenging with a huge nostalgia factor.
Difficulty (this is where my hate comes in): You thought dying multiple times in video games was frustrating. Just play Meat Boy and tell me that you won’t die at least 100 times in half of the aforementioned levels. Sure, the game starts off quite easily, but progressively gets insane. Did I say insane? I meant difficult to the point where you want to rip your hair from your head. Honestly, I think the core basis of this game is an endurance test to see how long you can keep your sanity while watching yourself die multiple times. Though you are “rewarded” when you clear a level with a sort of kill-cam replay so you can see exactly how many times you’ve died, all at once. Lastly, if you want to complete 100% of the game you’re going to have to go through two different modes: light world and dark world. Good luck with dark world, HAHA!
Meat Boy was an unusual trip from the games out there today. Although it can be punch a hole in the wall difficult, its a genuinely fun game that will keep you coming back for more.
Before we start this review, I want to apologize to Nick Vannucci. I intended to do this a long time ago, but complications abounded. I was lead to a vacation that I had no idea I was taking. My bad, Nick V. This one’s for you. On to the review!
Already, reading this title, I know what’s coming out of your mouth. “I used to play this game!” This game takes you back to when wrestling was in its golden age, meaning before they had to change the name of their organization (now WWE) on account of the World Wildlife Fund. This game pays homage to the classics, including the late and great Macho Man himself, Randy Savage. Though there is a great cast of wrestlers you can use, I have a problem with one particular wrestler. Those of you who have played this game know exactly who I’m talking about (*cough* The Model *cough cough*). But enough with the roster, let’s get to the game!
Graphics: Not much to say about graphics besides the fact that we’re playing on the Sega Genesis, so the graphics were consistent with the time. It looks good, but it could look better. Not to say that the graphics are terrible, they definitely look good. It fits for the style of game, and that’s all that really matters.
Audio/Music: If you’ve played this game, you definitely remember the main theme. It has to be on the top 50 video game songs, in my opinion at least. Besides the theme, we’re chock full of sweetly remastered intro themes for each wrestler on the game, my favorite being Brett Hart. If you want to talk about any music between the main theme and the roster soundtrack, there’s nothing else to be said. That’s the only music you get. Of course, you get the regular slam sounds when you throw people on the mat and of course the sweet metallic sound that comes from hitting your opponent with a chair. I would like to highlight, however, the most memorable sound of this game-the choke sound the wrestlers make. Even if you’ve never played that game, that sound bite has been heard before. And it is awesome.
Gameplay: Not much to be said in this category, because it’s as basic as a wrestling game from this era gets. You’re going to be cycling through the same suplex, slam and choking moves. Despite this, the game still has its charms, even in comparison to wrestling games today.
To wrap this up, I’m happy Nick V picked this game out from my list. It brought back so many memories that I made while playing this game with my brother. After playing, I reminisced more about the past by watching classic matches that I remembered watching when I was but a lad. Although wrestling may never return back to its former glory, it still holds a pretty big space in my heart, as does this game.